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Publish 44 Launching on Monday
Jeremy Dalberg
28 Apr 2007 15:46:54 EST

On Monday, April 30, we will be publishing to all servers and publishing a mandatory client patch.  This patch will require substantial downtime - the plan is as follows:

- At 9:00 AM PDT (4:00 PM GMT) all servers will be taken down and the servers will be published

- When the publish is complete and the patch is ready to go, we will bring up TC1.  We will be testing and encourage players to join us.

- Once we're confident, we will be bringing up the other servers slowly, beginning with Origin.

The publish process is estimated to take approximately 8 hours.  We'll be updating regularly on the Herald if the schedule changes at all.  The patch is fairly large (about 57 megs) so plan for it to take a bit of time to download.

Due to the nature of some of the changes, we expect players to find some minor art bugs - if you find a bug, please report it to uobugs@uo.com!

Notes after the jump (updated with clarification to Arms Lore change):

  • Updated the shards to allow the Kingdom Reborn beta client to be able to connect to them
  • Discontinued the 3D client
  • “Add Party Member", "Remove Party Member", "Leave the Party", "Disband the Party", and "Party can loot me" and "Party cannot loot me" are now context menu options
  • New players
    • All new players, regardless of what they select, will now start in New Haven
    • Previous directed experience template quests (Paladin, Ninja, Samurai, etc) are no longer offered to new players
    • New players no longer get the Tour
    • Young players no longer get the Mongbat Quest
    • New players will be able to take a number of different quests aimed at helping them raise appropriate skills in New Haven
    • All starting profession templates will have 4 skills that start at 30 skill points.
    • Players in Old Haven will be teleported to the center of New Haven.

      1. The teleport will NOT happen under the following conditions:

        1. The player is on a Siege ruleset shard
        2. The player's first login is not in Haven
        3. The player has already been redirected
      2. Pets will also teleport with the player UNLESS:

        1. The pet is a summoned creature
        2. The pet is a necro animate
  • Multiple World Changes

    • Haven has become ruined
    • New Haven has begun to emerge
    • Some areas, especially dungeons, have a different look and feel
    • Roads have been widened
  • Arms Lore has been changed:

    • Arms Lore will increase when weapons and armor are crafted
    • When a weapon is exceptionally crafted, the damage increase modifier will increase by 1% per 20 points of Arms Lore.
    • When a piece of armor (not including shields) is exceptionally crafted, it will receive a resist bonus based on the crafter’s Arms Lore skill.  For every 20 points of Arms Lore, one resist normally available on that piece of armor will be raised by 1, for a total possible bonus of 5 distributed randomly. (Ex. At GM Arms Lore, the total resist bonus is +5%. One resist could receive the full +5% bonus. Alternatively, one resist could receive +2%, and three other resists could receive +1%, for the total of +5%. )
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