
It means a more consistent and predictable infrastructure. More simply? Account age, housing information, and the backup process for user data
will be on a more stable platform.
Why is this significant for us the team at Bioware Mythic? Because while we have worked on it in the background for months, and planned for it for a couple of years, UO has needed it for much longer than we'd like to admit.
While we do understand that game bugs, skills and object balance, and live content are important to the longevity of Ultima Online ... the foundation on which all this is supported was at a critical level. We want you to know we are in this for the long haul!
Supreem (Derek Brinkmann), Yvette Aarons, Brandon Williams, and last but certainly not least Stephen "Bleak" Brown have worked long hard hours to bring you this major update to our systems.
Plan on server downtime early to the middle of next week across all shards.
We thank you for your patience, and I'm certain you understand the significance of this update as we continue to improve the service of UO
Have a great weekend,
Calvin Crowner
Producer, Ultima Online











